Faculty of Business and Information Technology
Business and Information Technology Building - Room 3056
2000 Simcoe Street North
Oshawa, ON L1H 7K4
905.721.8668 ext. 3698
Dr. Andrew Hogue is the Program Director and Associate Professor of the Game Development and Entrepreneurship program at the University of Ontario Institute of Technology (UOIT). Through his past involvement in the Immersive Visual environment project at York (IVY), he has gained interests in psychophysics, stereoscopic 3D, and levels-of-realism for immersion.
Dr. Hogue actively investigates immersive technologies such as virtual-reality (VR), augmented-reality (AR) and mixed-reality (MR) environments and their effects on humans. He was the principal investigator in the OMDC-funded iGO3D project exploring stereoscopic 3D design techniques and human perception for S3D games. He is the primary researcher on fully funded pilot game-development project with the Certified General Accountants of Ontario (CGA), which is investigating the use of serious game technology to make business education more effective.
With his NSERC Discovery Grant, he is exploring novel map representation strategies for 3D modeling/sculpting techniques and user interfaces which also have applications in robotic mapping/localization for autonomous vehicles. He is also currently developing a tangible interactive media environment to explore the design space between paper and digital prototyping for interactive systems using mixed-reality technology. He has published more than 50 peer-reviewed papers in journals and conferences and has been involved in acquiring more than $6.4 million in research funding since 2007.
During his master’s program, Dr. Hogue studied novel methods of tracking human motion within CAVE-like virtual environments and helped to build a six-sided fully-enclosed virtual reality stereoscopic display. His PhD dissertation involved work on AQUA, a collaborative project between McGill, York and Dalhousie universities. AQUA developed autonomous underwater robotic technology for exploration and monitoring of coral reefs. He developed the vision-sensing algorithms for AQUA, enabling the robot to simultaneously estimate its motion while extracting an accurate 3D model of the environment.
- Bachelor of Science in Computer Science York University, Toronto, Ontario
- Master of Science York University, Toronto, Ontario
- PhD York University, Toronto, Ontario
Research and expertise
His current research interests include:
- Developing computer vision and photogrammetry techniques.
- How to automatically generate photorealistic 3D models of environments from video and imagery.
The application domains of his research include:
- virtual reality