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Crisis Centre
Andrew Hogue

Andrew Hogue
PhD

Associate Professor

Game Development and Entrepreneurship

Faculty of Business and Information Technology

Contact information

Software and Informatics Research Centre (SIRC) - Room 4381
North Oshawa
2000 Simcoe Street North
Oshawa, ON L1H 7K4

905.721.8668 ext. 3698

andrew.hogue@uoit.ca


Research topics

  • user experience
  • virtual reality
  • prototyping
  • tangible interfaces
  • computer vision
  • tool development

Background

Dr. Andrew Hogue is an Associate Professor at the University of Ontario Institute of Technology within the Faculty of Business and Information Technology's Game Development and Entrepreneurship program. His research interests include the development and evaluation of game design techniques for education, stereoscopic visualization and virtual reality. He is currently interested in understanding how environmental, technology and design parameters affect the user experience in virtual reality.  Advances in this area will undoubtedly enable developers to create better stereoscopic 3D video game content. During his Master of Science studies at York University, he developed hardware and software for immersive virtual reality displays, as well as a variety of stereoscopic 3D applications to evaluate the effectiveness of head-tracking on user immersion. He has been the driving force behind the design and development of the Game Development Lab at the University of Ontario Institute of Technology, ensuring it has the latest emerging technology for undergraduate and graduate student training/research. Through his past involvement in the Immersive Visual environment project at York University, he has gained interests in psychophysics, stereoscopic 3D, and determining the factors for engagement and immersion in simulation.

Dr. Hogue has supervised more than 40 undergraduates as summer research students and fourth-year Capstone projects, and five graduate (MSc/PhD) students. He has also been involved in securing more than $4 million in research funds for a variety of robotics and simulation projects. He has published more than 30 refereed journal and conference articles.

Education

  • Bachelor of Science in Computer Science York University, Toronto, Ontario
  • Master of Science York University, Toronto, Ontario
  • PhD York University, Toronto, Ontario

Research and expertise

His current research interests include:

  • Developing computer vision and photogrammetry techniques.
  • How to automatically generate photorealistic 3D models of environments from video and imagery.

The application domains of his research include:

  • forensics
  • gaming
  • robotics
  • simulation
  • virtual reality
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