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Gaming Faculty

Gavin Ball

Academic Associate
  • Purpose led modular visual design
  • Realtime asset creation for games and interactive systems
  • Realtime rigging systems
  • Grassroots game development training

Andrew Hogue

Andrew Hogue, PhD

Associate Professor
  • User experience
  • Virtual reality
  • Prototyping,
  • Tangible interfaces
  • Computer vision
  • Tool development

Andrew Hogue

Bill Kapralos, PhD

Associate Professor

Pejman Mirza-Babaei, PhD

Assistant Professor

Andrew Hogue

Alvaro Joffre Uribe Quevedo , PhD

Assistant Professor
Game Development and Entrepreneurship
  • Virtual Reality
  • 3DUI
  • Serious Games
  • Simulation
  • Mechatronics
  • HCI

James Robb

James Robb

Assistant Teaching Professor
  • Esports
  • Interactive Spectatorship
  • Game Design
  • Games User Research
  • Player Experience

Loutfouz Zaman

Loutfouz Zaman, PhD

Assistant Professor
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